Wednesday, April 4, 2012

Reading Assignment 3: The Digital Divide: Section 1



Article 1: Do they really think differently?  By Mark Pensky.  This article is about the next generation of teens that have grown up in a multimedia frenzy that has caused them to literally think differently.  In this article it discusses neuroplasticity, or how the brain changes or reorganizes itself through different experiences and how the gaming industry and the world wide web literally has changed how the next generation learn and interpret the world around them. The article continues to explain how the brain can make significant changes by being exposed to a stimulant for concentrated amounts of time.  It uses the example of the gaming industry and how it effectively holds the attention span of the modern teen for hours, yet a teacher in a class setting is unable t hold the attention of the teen. It also reflects that if the education system used these same tactics as the gaming industry, reaching this highly technical age, then the education system would be speaking the same language as the modern teen.  By designing software that will engage these teens, they in essence will become more successful.  The article does a great job explaining how making these changes in the education system will work using the Military and NASA as real programs that utilize this new way of educating.  The example was flight and space simulations.  These techniques started out as games and have opened up avenues to further exploration of outer space and prepared our military for live missions.  I found the logic to be sound and plausible, now to just reach the education system. 

Article 2: Learning to Think in a Digital World.  By Maryanne Wolf.    In this article the Neuroscietist pleads her case for the fear of losing literacy.  How the technological world has changed the way people today read and learn an how it can make the real world of books become extinct.  She describes the reading brain as being on the endangered list.  She believes that there are three ways of helping this issue.  One the wise advice of Socrates and how he believed that reading stopped the advancement of free thought.  Two is Marcel Proust’s quote, “ That which is the end of their [Author’s Name] wisdom is but the beginning of ours, and finally understanding the brain through Modern Cognitive Neuroscience.  In short she is trying to convey how very important it is not to allow the very creation of the digital revolution to be the decline of the next generation.  I can see her point of view and I am an avid reader but I was one of those youth.  It was not until my first semester at college that a wonderful professor exposed me to the wonderful world of ink on paper.  I found her opinion to be valid and I want to promote change so that the reading mind does not diminish but I believe the two worlds can live harmously together, needing one to truly be able to grasp the other.

Article 3: Learning Theory, video games, and popular culture.  By James Gee.  In this article he describes how the humans learn best during imagining or simulating experiences to achieve their goals.  He then describes how the gaming industry has captured that and has designed games that allow people to simulate life experiences by achieving goals in gaming.  It is his belief that by gaming or simulating life experiences it would be beneficial because it would improve human thinking and learning.  As a professor of Literary Studies and his explanation of how this technology can advance human thinking and learning, it makes me want to play a game that will simulate success in my own life.  I enjoyed this article.

Article 4: Usability of websites foe teens.  By Jakob Nielson.  This article was all about how usable websites are for teens.  How they are designed for them and how accessible they are.  It used research to justify its claim that teens use the intranet from doing school assignments to researching medical information.  I found the article to be informative statistically speaking and that I had a lot in common with these teens.  I am in my late twenties but I think anyone who uses the intranet has pretty much the same use for it.  The article was most definitely credible and it had interesting facts but I found it to be a bit of a snooze.

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